|Call of Duty Online Server Browser|
|Battlefield 3 multiplayer|
|Army of Two|
|Army of Two|
Recent games that have managed to do this well however include, Army of Two, Left for Dead and Dead Island. This games work so well because they were designed as a singleplayer game for two or more people. It doesn't sound like much but it makes a massive difference in the quality of gameplay you get. Army of Two is a perfect example of how multiplayer could be done. The game is essentially a single player style campaign that two people play through together. The two characters interact with each other, communicate and use each other to succeed where one would fail. When you don't have another player to fill the 2nd slot the computer takes it over with AI and this is often irritating at best. You have to command the AI around and it just doesn't feel the same, the gameplay really suffers when your playing alone, because its designed not to be. Other games have tried to implement this way of playing and I wish more would. There is a huge difference playing a game that was designed that way and one where the feature is sort of stuck in. I prefer playing games that have a coop element rather than competitive, I think there is more playability in it.
|Left 4 Dead|
I like singleplayer games and don't think they should have to have multiplayer features crammed into them just because its a big thing right now. I don't think there is anything wrong with a game being singleplayer but if games are going to make this transition into being more and more multiplayer based then I'd like to see it done properly. I really hope more games are made over the coming years that focus of coop gameplay and how that can be used properly to make an awesome experience.